Which would be to insure that polearms are 2h only. you're not a psycho I mean: ps圜HIC (ESP)) I choose to believe it's a "coincidence", and nothing but that (aka. Hey Seymour, thank you so much for that reply, you even beat me to a new question O_O. Note: everyone else are of course free to comment as well :) Pss: by "faceroll" you mean she is so overpowered that you don't really have to pay attention to what you're doing, in order to win? or am I to take it literally, so that what you're really saying is that she's so weak, you might as well just roll your face on your keyboard instead of paying attention to what you're actually trying to do, and you'd get the same result as if you had actually paid attention? (end result, you died, regardless of how much effort you put into the fight)Īgain, thank you for your help, and the quick reply. if the first epic weapon I find, is a sword, I should pick sword weapon skill and use those from that point on? Or should I let the first epic hafted or sword weapon choose for me? aka. Long ps.: on another note, when specializing, what weapon skill should I pick? for dual wielding, isn't it just swords and hafted weapons that have 1 handed weaponry? polearms/spear? ranged, are just two-handed right? Like mentioned in my first post, to get secondary effect, do I just need 1 point allocated in weapon skill? or should weapon skill be upgraded and eventually maxed out (75 points) to have best secondary effect chance (bleed)? or do I need "damage lore" to improve bleed chance? or are they two different effects (bleed and burn (and the other elemental effects))? however eventually, how should I allocate points? Hey Nwpt (sorry, I'm not sure how to decypher your name, sorry). Or would I in fact, only spend 1 point in dual wielding and the rest in eg. Or would I keep both the weapon specialication and dual wield at the same level? Would I just need the weapon specialication level 1 and then everything else in dual wielding? If I need to actually first specialice in a weapon to fully master dual wield (like swords or hafted) is this limitation and the fact of using 2 skill slots on it, worth the benefits of the weapon effects? (since if I need both sword lore and dual wield to use it fully, it would no longer be adviseable to use a hafted weapon if first specialicing in sword weaponry)Īlso, if I need both skills, how should I allocate points to them? my shadow warrior who uses sword and shield can easily cause bleed, even at the beginning of the game, so I wonder if I need both weapon specialicing and dual wield to fully excell at using the weapons for dual wielding.ĭo I really need to have both a specialiced weapon skill as well as dual wield to have the benefit of the weapon? like bleed for sword weapons? she's only level 10 atm with level 5 dual wield so I'm guessing my chance of causing bleed will be very low, but even after countless hits vs varius enemies, I see no bleed effect. If I pick up tactics lore and dual wield, and use swords, I would like to have access to the "wound/bleed" effect, however I don't seem to be able to actually have any chance of causing bleed as it is right now. I've just made a dual wielding seraphim and I wonder, do I need a weapon skill as well as dual wield to get access to secondary effects like bleed and such? I've had a decent look around both steam and google for an answer, and come up short, so here I am asking all you guys and girls for help on the matter. feel free to tell me where to actually post this, or simply just move it. Sorry if this is the wrong place I'm posting, first time here.
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